Ok, I'm in my sophomore year in school, I am deciding on a career (which I definitely need to do.) I am thinking about a few things as a career, but being a game tester/designer is my favorite thing I would love to do. If anybody who is one that could give me these answers, I would definitely appreciate it.
1: Requirements on Game Testing/Designing.
2: Where is a good college I could attend.
3: What is the difficulty on Game Designing.
4: The salary for Game Testing/Designing
5: What more do I need to know, I've ran out of questions. :)
Thanks for the answers in advance
-Cody Music
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To be a game tester, you would most likely need to get a degree in Computer Science, or have previous experience in Quality Assurance. The market is not really big for that in most areas. Most of the big video game companies are located in CA,NY, or overseas. It can pay well, but it is not as easy as just playing video games all day. You would need to know how to track defects, recognize some forms of code, and work with others on a high level.
Game designing is difficult and tedious work and would also most likely require a degree in Computer Science. It would pay much more than Games testing though.
Being a professional video game tester is obviously great. You get to play the newest video games and you get paid to do so. Honestly, what more could any gamer ask for? However, the big questions is: how much does a video game tester get paid? After all, if the pay isn't any good, why would a person continue in that line of work?
The average video game tester salary can range from 15-20 thousand dollars per year all the way up to 80-100+ thousand per year. How much a game tester makes is directly related to how many jobs he gets as well as what developers hire him. However, since most game testers work on a job by job basis and not on a contractual salary, let's break down the yearly figure into an hourly and a weekly figure.
Game testers are typically paid $8-20 per hour, depending on their level of experience. For this example, let's take the middle ground and go with $15 per hour for a mid-level tester. Game testers tend to put in a lot of hours each week (40 to 50+), which is usually due to a developer's inflexible deadlines. With that being said, let's say the tester works the typically minimum (40 hours) and is paid the aforementioned $15 per hour of testing work. 40 hours x $15 is a weekly paycheck of $600 dollars, assuming the tester were to work that many hours each week. Sounds like a nice paycheck, right? You bet it does, and most gamers would be thrilled to cash a check like that every week.
The big downside to being a video game tester, as mentioned above, is that your career progresses on a per job basis. You won't get a testing job every month, nor will you get one every week. As a matter of fact, it is fairly common to have a long wait in between many of your testing jobs. So, unless you are at the top of your game and tons of game developers know of you, be prepared to wait in line like all the rest. Fortunately for you though, there is a way to increase the amount of job openings that are available to you, and it's known as networking.
there are tips on a thank you to gets a commission testing new video games. There are some companies who can mail you presently being progressed video games, new consoles and controllers or comparable products so which you could objective and return. then you definately deliver them your enter and that they are going to pay you on your overview. the only trick is calling the valid companies.